Game developer and designer specialising in Unreal Engine.

Hey! I'm Antoine - a self-taught game developer and designer who loves to bring game ideas to life. Specialising in Unreal Engine with both C++ and Blueprint scripting, I focus on unique games that challenge me to grow and improve my skills.

Some of the games I've made...

Cubix
Cubix is a short 3D puzzle game where you rotate and position puzzle pieces to create specific shapes.
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Unreal
C++
Itch.io
Conscience
Conscience is a murder mystery detective game where you're tasked to find clues and solve the mystery.
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Unreal
Blueprint
Steam
Keeper of Bees
Keeper of Bees is a bullet-hell game made in collaboration with other for the Bullet Hell 5 Game Jam.
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Unreal
Blueprint
Itch.io

What can I do?

Game Development & Programming
  • Unreal Engine 5
  • C++ Programming
  • Visual Scripting (Blueprint)
  • Rider & Visual Studio
  • Git (GitHub Desktop & GitBash)
  • Game Design & Documentation (GDD)
Creative Skills
  • Blender
  • Ableton Live 10
  • Figma
  • Affinity Photo
  • Da Vinci Resolve
Other Skills
  • Steamworks Integration
  • Project Management (Trello, Miro)
  • Leadership: Supervisor with 4 years of experience leading teams in hospitality.
  • Teamwork & Collaboration
  • Desire to Learn: Self-taught game developer with a passion for continuous learning.

A bit about me...

I'm Antoine, a self-taught game developer and designer who specialises in Unreal Engine 5, and dabbles with Godot.

I spend most of my free time creating the games I wish I could play, while working to improve my skills as both a developer and a designer.

Although I never studied game development or computer science, I truely believe my greatest strength is my persistent desire to learn and grow into the best game-maker I can be.